Analyze my chess game and find the mistakes that cost me
A move-by-move review of your game that pinpoints turning points, recurring weaknesses, and what to study next.
The prompt
Review a chess game I played and help me learn from it.
Game: [PASTE the PGN or move list]
I played: [White / Black]
My rating or level: [e.g. "1200 online", "beginner", "club player"]
Time control: [e.g. bullet, blitz, rapid, classical]
What I was thinking at key moments: [OPTIONAL - e.g. "on move 18 I thought I was winning the knight"]
Give me:
1. Game summary - opening name, what kind of position resulted, and the story of the game in 3-4 sentences.
2. Turning points - the 3-5 moves where the evaluation changed most. For each: what I played, a better move, and the idea behind it in plain words (not just a line of moves).
3. Opening - where I left sound play and one principle to remember.
4. Patterns - recurring habits (e.g. missed tactics, moving the same piece twice, ignoring king safety, poor time use).
5. What to study - 3 specific themes or exercises matched to my level.
Explain at my level. You can make mistakes calculating long variations, so flag any line you are unsure of and suggest I confirm critical moments with a chess engine.
Highlighted [brackets] are blanks to replace with your own details.
Fill in the blanks and use this promptMore Fun & Games prompts
What to fill in
- PASTE the PGN or move list
- White / Black
- e.g. "1200 online", "beginner", "club player"
- e.g. bullet, blitz, rapid, classical
How this prompt is built
This prompt follows the Few-Shot structure (Few-shot prompting). A few-shot prompt includes one or more worked examples of the input and the output you want, so the model can copy the pattern instead of guessing it.
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